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Page last update: 2010-05-31
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A structure for unrestricted recognition of 3-D objects is under
development. By unrestricted, we imply that the recognition
shall be done independently of object position, scale,
orientation and pose, against a structured background. It shall
not assume any preceding segmentation and allow a reasonable
degree of occlusion.
The recognition structure utilises sparse features representing regions/blobs, lines and curvature/corners. Such features are computationally efficient, and they are suitable for channel representation. The object representation uses a hierarchy of triplet feature invariants [gm2003], which are at each level defined by a learning procedure. The method uses a learning architecture [gfj03] employing channel information representation, [gg2000g]. This structure is intended for use together with controlled cameras or other sensors, where the focus-of-attention (FOA) can be switched quickly, and zoom controlled to provide details at a higher resolution. The structure is also used in a 2-D version for navigation. |
 
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